![]() Then hit the release payload button at the bottom. Once I achieved a complete orbit I checked the box for the only detachable part to my rocket which showed as the docking port. Everything was recording properly it seemed. I went to launch pad, hit record (at bottom of the window) on KSTS and launched into orbit. ![]() I had a fairing on the main rocket that I then used to encapsulate the fuel tank docking port "cargo" I disabled flow through so the main rocket wouldn't use any of their fuel up (I basically wanted to put a full tank of fuel into space that could be docked with). Then I built a small set of tanks and connected them to the top docking port with their own docking port (port to port). The root part was the main fuel tank I believe. I built a reusable rocket with a docking port on the end of it and one empty crew cabin spot. Hi, I am having an issue with KSTS I am hoping you might be able to help with. Which means you could create a space plane which can launch its payload for the price of the fuel required to get to orbit and back. And for the sake of simplicity there is no limitation for the volume, you could even use a rocket with multiple radial decouplers for your payloads, whose mass will get combined.Īnd the cost of your carrier vessel is tracked as accurate as possible: If you start a one-way mission, the cost will be the launch cost minus the cost of the deployed payload and if you fly a round-trip, the cost will get reduced by the value of the ship you returned to Kerbin. There is however a restriction that the parts you decouple must not have been used during your launch, so you can't just drop your ascent-stage and call it your payload. ![]() And for deployment missions you can select any number of decouplers on your ships which will then release whatever parts are attached and their mass will be counted as the payload. The former are for transporting resources (mostly fuel) or crew to ships in orbit and the later are for launching new ships.įor transport missions you simply dump a previously specified amount of fuel while in orbit, which is then counted as your payload. There are two different types of missions you can record: Transport- and deployment-missions. I wished that someone would do something similar for a long time and here you are!Ģ: Discarded stage are taken in consideration when calculating cost?ģ: Is there volume limitation for playload? If not do you plan on implementing it? Its author never created a forum page about it but its on forge. You can download the latest version of this mod from GitHub:
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